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NASEF Y4 Research: Diversifying Student Participation

By November 10, 2022No Comments
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The calls for increased diversity in esports–and the STEM fields that esports participation often leads into—have been ongoing for several decades; however, these areas still struggle to have representative participation (Kricorian et al, 2020; Ruberg, 2019). In an effort to contribute positively to diverse representation in esports and esports organizations, the following list of recommendations has been compiled by researchers at Games+ Learning+ Society center at the University of California, Irvine. Through this report, we identify four areas to help expand the reach of NASEF’s efforts and to increase the diversity of their programming. These include providing pathways for underrepresented people through highlighting all of the roles that they can take in esports; providing paid opportunities for students that need to support their families outside of school; creating a spotlight for representation in esports through highlighting successful esports professionals from diverse backgrounds; hiring diversity, equity and inclusion outreach specialists to provide outreach and conduct research with underrepresented populations in order to identify the barriers these communities face to participation in esports; and by establishing partnerships with existing organizations dedicated to expanding diversity in games, esports and STEM. Taken together, these initiatives will help NASEF achieve their goal of providing a space that is welcoming to all students.